[multi cheat] poke hack: inject
voila je viens de finir un cheat très sommaire qui a la particularité de fonction a l'aide de macro (je posterais la source plus tard mais le nombre incommensurable de assign empêche l'obfuscation du script donc vous êtes prévenu)
alors rapidement voila comment envoyer une commande au programme:
/w le_nom_de_votre_perso commande argument
liste des commande de macro disponible:
fly
argument: 1 pour activer et 0 pour désactiver
speed
argument: nouvelle vitesse
freezeZ
argument: 1 pour activer et 0 pour désactiver
clic2tp
argument: 1 pour activer et 0 pour désactiver
gocorps
argument: 1 pour y aller, tout le reste ne fait rien
getpos
argument: soit clip pour enregistrer votre position dans le presse papier, soit un nom de variable pour l'enregistrer dans une variable (si elle n'existe pas elle sera crée)
info supplémentaire: en plus tant que end n'est pas appelé votre position actuel sera affiché dans le chat
teleport
argument: soit clip pour récupérer la position dans le presse papier soit un nom de variable que vous avez rempli avec getpos soit une position XYZ de la forme X,Y,Z
wallclimb
argument: 1 pour activer et 0 pour désactiver
track
argument: l'id a traquer (si vous mettez 9999999 vous traquerez tout)
HDwow:
argument: 1 pour activer et 0 pour désactiver attention HDwow est réservé aux PC assez puissant les plus faible clamserons avant d'avoir le temps de dire ouf
exit:
argument: aucun cette commande fermera poke hack: inject
end:
argument: aucun les action s'effectue tant que end n'est pas rencontrer donc mettez le a la fin de chaque macro
master:
argument: nom du maitre n'utilisez pas cette fonction a la légère! master va donner le droit a un personnage de votre choix d'activer le cheat a distance en vous whispant les instruction (astuce: pour définir votre cible comme maître faite /w nom_de_votre_personnage master %t )
bouton in game:
j'ai défini seulement un bouton in game: quand vous cliquez sur le portrait de votre personnage les info du cheat s'affichent dans le chat
source code:
#include
#include
#include
#include
#include "Asm.au3"
#include
#include "_Distorm.au3"
Opt("MouseCoordMode", 0)
Global Const $STUB_DATA_SIZE = 4096
Global Const $DX_DEVICE = 0x00C5DF88
Global Const $DX_DEVICE_IDX = 0x397C
Global Const $ENDSCENE_IDX = 0xA8
Global Const $StaticClientConnection = 0x00C79CE0
Global Const $MgrOffset = 0x2ED0
Global Const $lua_dostring = 0x00819210
Global Const $lua_register = 0x00817F90
Global Const $lua_gettop = 0x0084DBD0
Global Const $lua_tostring = 0x0084E0E0
Global Const $StaticPlayer = 0x00CD87A8
Global Const $UnlockLUA = 0x005191D2
Global Const $Version = "3.3.5"
Global $wowhandle, $chat[60], $clic2tp, $mes, $oldr
Func IsEmptyCC($sig) ;extends comparator
$size = HookJump_GetSize(0)
If IsNumber($sig) And $sig == 0 Then
Return $size
EndIf
$cc_arr = StringSplit(Hex($sig), "CC", 1)
If $cc_arr[0] == $size + 1 Then
Return True;
Else
Return False
EndIf
EndFunc ;==>IsEmptyCC
Func IsHookJump($sig) ;extends comparator
If IsNumber($sig) And $sig == 0 Then
Return HookJump_GetSize($sig)
EndIf
return (Hex(BinaryMid($sig, 1, 1)) == "68" And _
Hex(BinaryMid($sig, 6, 1)) == "C3" And Hex(BinaryMid($sig, 7, 1)) == "90")
EndFunc ;==>IsHookJump
Func LuaRegister($wowprocess, $cb_name, $cb_func)
$t_data = "dword dwAddress;" & _ ; $lua_register
"char szAddressType[12];" & _ ; cdecl
"dword dwParamCount;" & _ ; 2
"dword dwParam1;" & _ ; offset $cb_name
"dword dwParam2;" & _ ; $cb_func
"char szParam1[64];" ; $cb_name
$data = DllStructCreate($t_data)
DllStructSetData($data, "dwFlag", 1)
DllStructSetData($data, "dwParamCount", 2)
DllStructSetData($data, "dwAddress", $lua_register)
DllStructSetData($data, "szAddressType", "cdecl")
DllStructSetData($data, "dwParam1", DllStructGetPtr($data, "szParam1"))
DllStructSetData($data, "dwParam2", $cb_func)
DllStructSetData($data, "szParam1", $cb_name)
Return EndScene_CallFunction($wowprocess, $data)
EndFunc ;==>LuaRegister
Func STUB_LuaRegisterCallback()
$Asm = AsmInit()
AsmReset($Asm)
Local Const $dwLuaState = "ebp + 20h + 8"
AsmAdd($Asm, "pushad")
AsmAdd($Asm, "push ebp")
AsmAdd($Asm, "mov ebp, esp")
AsmAdd($Asm, "push dword [" & $dwLuaState & "]") ; luastate*
AsmAdd($Asm, "mov eax, " & Hex($lua_gettop) & "h")
AsmAdd($Asm, "call eax")
AsmAdd($Asm, "add esp, 4")
AsmAdd($Asm, "or eax, eax")
AsmAdd($Asm, "jz $+35") ; exit
AsmAdd($Asm, "push 0")
AsmAdd($Asm, "push eax")
AsmAdd($Asm, "push dword [" & $dwLuaState & "]") ; luastate*
AsmAdd($Asm, "mov eax, " & Hex($lua_tostring) & "h")
AsmAdd($Asm, "call eax")
AsmAdd($Asm, "add esp, 0Ch")
AsmAdd($Asm, "or eax, eax")
AsmAdd($Asm, "jz $+17") ; exit
AsmAdd($Asm, "push 0")
AsmAdd($Asm, "push eax")
AsmAdd($Asm, "push eax")
AsmAdd($Asm, "mov eax, " & Hex($lua_dostring) & "h")
AsmAdd($Asm, "call eax")
AsmAdd($Asm, "add esp, 0Ch")
AsmAdd($Asm, "exit:")
AsmAdd($Asm, "mov esp, ebp")
AsmAdd($Asm, "pop ebp")
AsmAdd($Asm, "popad")
AsmAdd($Asm, "xor eax, eax")
AsmAdd($Asm, "ret")
Return $Asm
EndFunc ;==>STUB_LuaRegisterCallback
Func DoString($wowprocess, $cmd, $file = $cmd, $unk = 0)
$t_data = "dword dwAddress;" & _ ; $lua_dostring
"char szAddressType[12];" & _ ; cdecl
"dword dwParamCount;" & _ ; 3
"dword dwParam1;" & _ ; offset $cmd
"dword dwParam2;" & _ ; offset $file
"dword dwParam3;" & _ ; $unk
"char szParam1[512];" & _ ; $cmd
"char szParam2[512];" ; $file
$data = DllStructCreate($t_data)
DllStructSetData($data, "dwAddress", $lua_dostring)
DllStructSetData($data, "szAddressType", "cdecl")
DllStructSetData($data, "dwParamCount", 3)
DllStructSetData($data, "dwParam1", DllStructGetPtr($data, "szParam1"))
DllStructSetData($data, "dwParam2", DllStructGetPtr($data, "szParam2"))
DllStructSetData($data, "dwParam3", $unk)
DllStructSetData($data, "szParam1", $cmd)
DllStructSetData($data, "szParam2", $file)
Return EndScene_CallFunction($wowprocess, $data)
EndFunc ;==>DoString
Func AsmSize($Asm)
Return $Asm[2]
EndFunc ;==>AsmSize
Func EndScene_CallFunction($wowprocess, $data)
$pEndScene = EndScene_GetAddress($wowprocess)
$pEndSceneHook = HookJump_GetAddress($wowprocess, $pEndScene)
If $pEndSceneHook == 0 Then
$stubEndSceneHook = STUB_EndSceneHook()
$pEndSceneHook = Function_Inject($wowprocess, $stubEndSceneHook)
Function_Hook($wowprocess, $pEndScene, $pEndSceneHook, AsmSize($stubEndSceneHook))
EndIf
$data_area = $pEndSceneHook + EndScene_GetHookSize($wowprocess, $pEndSceneHook)
$t_cmd = "dword dwRetVal;" & _ ; function return value
"dword dwFlag;" ; 1=call function 0=ready to call
$cmd = DllStructCreate($t_cmd)
$cmd_size = DllStructGetSize($cmd)
$p_data = DllStructGetPtr($data)
$param_count = DllStructGetData($data, "dwParamCount")
For $i = 1 To $param_count
$dwParamX = DllStructGetData($data, "dwParam" & $i)
$j = 4 + $param_count
Do
$pParamX = DllStructGetPtr($data, $j)
If @error == 0 And Hex($dwParamX) == Hex($pParamX) Then
DllStructSetData($data, "dwParam" & $i, $pParamX - $p_data + $data_area + $cmd_size)
EndIf
$j = $j + 1;
Until $pParamX == 0
Next
DllStructSetData($cmd, "dwFlag", 1)
DllCall($wowprocess[0], 'int', 'WriteProcessMemory', 'int', $wowprocess[1], 'int', $data_area + $cmd_size, 'ptr', $p_data, 'int', DllStructGetSize($data), 'int', '')
DllCall($wowprocess[0], 'int', 'WriteProcessMemory', 'int', $wowprocess[1], 'int', $data_area, 'ptr', DllStructGetPtr($cmd), 'int', $cmd_size, 'int', '')
Do
$sig = _MemoryRead($data_area, $wowprocess, "byte[8]")
$dwRetVal = DllStructSetData($cmd, "dwRetVal", "0x" & Hex(BinaryMid($sig, 1, 4)))
$dwFlag = DllStructSetData($cmd, "dwFlag", "0x" & Hex(BinaryMid($sig, 5, 4)))
Until $dwFlag == 0
Return $dwRetVal
EndFunc ;==>EndScene_CallFunction
Func EndScene_GetHookSize($wowprocess, $pEndSceneHook)
$pAddress = Function_Find($wowprocess, $pEndSceneHook, "IsHookJump")
If $pAddress <> 0 Then
return ($pAddress - $pEndSceneHook) + HookJump_GetSize($pAddress)
Else
Return 0
EndIf
EndFunc ;==>EndScene_GetHookSize
Func EndScene_GetAddress($wowprocess)
$pDevice = _MemoryRead("0x" & Hex($DX_DEVICE), $wowprocess, "dword")
$p1 = _MemoryRead($pDevice + $DX_DEVICE_IDX, $wowprocess, "dword")
$p2 = _MemoryRead($p1, $wowprocess, "dword")
$pEndScene = _MemoryRead($p2 + $ENDSCENE_IDX, $wowprocess, "dword")
Return $pEndScene
EndFunc ;==>EndScene_GetAddress
Func STUB_EndSceneHook()
$Asm = AsmInit()
AsmReset($Asm)
Local Const $dwRetVal = "ebp"
Local Const $dwFlag = "ebp + 04h"
Local Const $dwAddress = "ebp + 08h"
Local Const $szAddressType = "ebp + 0Ch"
Local Const $dwParamCount = "ebp + 18h"
Local Const $dwAddrTypeCdecl = 0x63656463 ; 'cdec'
Local Const $dwAddrTypeStdcall = 0x63647473 ; 'stdc'
Local Const $dwAddrTypeThiscall = 0x73696874 ; 'this'
AsmAdd($Asm, "pushad")
AsmAdd($Asm, "pushfd")
AsmAdd($Asm, "call $+5")
AsmAdd($Asm, "pop ebp")
AsmAdd($Asm, "add ebp, 0ACh") ; data area
AsmAdd($Asm, "cmp dword [" & $dwFlag & "], 1")
AsmAdd($Asm, "jnz $+8B") ;exit
AsmAdd($Asm, "xor eax, eax")
AsmAdd($Asm, "mov dword [" & $dwFlag & "], eax")
AsmAdd($Asm, "mov eax, fs:[2Ch]")
AsmAdd($Asm, "mov eax, [eax]")
AsmAdd($Asm, "add eax, 0x10")
AsmAdd($Asm, "mov edx, [" & Hex($StaticClientConnection) & "h]")
AsmAdd($Asm, "mov edx, [edx + " & Hex($MgrOffset) & "h]")
AsmAdd($Asm, "mov [eax], edx")
AsmAdd($Asm, "mov edx, [" & $dwParamCount & "]") ; parameter count
AsmAdd($Asm, "or edx, edx")
AsmAdd($Asm, "jz $+22") ; callf [ __stdcall/__cdecl type func( void ) ]
AsmAdd($Asm, "std")
AsmAdd($Asm, "lea esi, [edx * 4 +" & $dwParamCount & "]")
AsmAdd($Asm, "mov eax, [" & $szAddressType & "]")
AsmAdd($Asm, "cmp eax, " & Hex($dwAddrTypeThiscall) & "h")
AsmAdd($Asm, "jnz $+7") ; cycle
AsmAdd($Asm, "lodsd")
AsmAdd($Asm, "xchg eax, ecx") ; __thiscall
AsmAdd($Asm, "dec edx")
AsmAdd($Asm, "jz $+8") ; callf [ __thiscall type func( void ) ]
AsmAdd($Asm, "cycle:")
AsmAdd($Asm, "lodsd")
AsmAdd($Asm, "push eax") ; push cycle
AsmAdd($Asm, "dec edx")
AsmAdd($Asm, "jnz @cycle")
AsmAdd($Asm, "callf:")
AsmAdd($Asm, "cld") ; very important
AsmAdd($Asm, "call dword [" & $dwAddress & "]") ; call function
AsmAdd($Asm, "mov ebx, [" & $szAddressType & "]")
AsmAdd($Asm, "cmp ebx, " & Hex($dwAddrTypeCdecl) & "h")
AsmAdd($Asm, "jnz $+13") ; save_ret
AsmAdd($Asm, "mov ebx, [" & $dwParamCount & "]")
AsmAdd($Asm, "shl ebx, 2")
AsmAdd($Asm, "add esp, ebx")
AsmAdd($Asm, "save_ret:")
AsmAdd($Asm, "mov [" & $dwRetVal & "], eax")
AsmAdd($Asm, "xor eax, eax")
AsmAdd($Asm, "mov ecx, " & Hex($STUB_DATA_SIZE) & "h")
AsmAdd($Asm, "lea edi, [" & $dwFlag & "]")
AsmAdd($Asm, "rep stosb")
AsmAdd($Asm, "exit:")
AsmAdd($Asm, "popfd")
AsmAdd($Asm, "popad")
Return $Asm
EndFunc ;==>STUB_EndSceneHook
Func HookJump_Create($pAddress)
$jmp = AsmInit()
AsmAdd($jmp, "push " & Hex($pAddress) & "h")
AsmAdd($jmp, "ret")
AsmAdd($jmp, "nop")
Return $jmp
EndFunc ;==>HookJump_Create
Func HookJump_GetAddress($wowprocess, $pAddress)
$sig = _MemoryRead($pAddress, $wowprocess, "byte[8]")
If IsHookJump($sig) Then
$pHook = BitShift("0x" & Hex(BinaryMid($sig, 2, 1)), -00) + _
BitShift("0x" & Hex(BinaryMid($sig, 3, 1)), -08) + _
BitShift("0x" & Hex(BinaryMid($sig, 4, 1)), -16) + _
BitShift("0x" & Hex(BinaryMid($sig, 5, 1)), -24)
Return $pHook
EndIf
Return 0
EndFunc ;==>HookJump_GetAddress
Func HookJump_GetSize($jmp)
If IsArray($jmp) Then
Return AsmSize($jmp)
Else
Return AsmSize( HookJump_Create($jmp))
EndIf
EndFunc ;==>HookJump_GetSize
Func HookJump_Write($wowprocess, $pAdress, $jmp)
_MemoryWrite($pAdress, $wowprocess, AsmGetBinary($jmp), "byte[" & AsmSize($jmp) & "]")
EndFunc ;==>HookJump_Write
Func Function_Find($wowprocess, $f_start, $f_comp)
Local Const $MAX_FIND_RANGE = 4096
$comp_buf_size = Call($f_comp, 0)
If @error = 0xDEAD And @extended = 0xBEEF Then
Return 0
EndIf
$mem = _MemoryRead($f_start, $wowprocess, "byte[" & $MAX_FIND_RANGE & "]")
For $i = 1 To $MAX_FIND_RANGE - $comp_buf_size
$sig = BinaryMid($mem, $i, $comp_buf_size)
If Call($f_comp, $sig) == True Then
Return $f_start + ($i - 1)
EndIf
Next
Return 0
EndFunc ;==>Function_Find
Func Function_Inject($wowprocess, $stub)
$stub_size = AsmSize($stub)
$stub_mem = _MemVirtualAllocEx($wowprocess[1], 0, $stub_size + $STUB_DATA_SIZE, $MEM_COMMIT, $PAGE_EXECUTE_READWRITE)
_MemoryWrite($stub_mem, $wowprocess, AsmGetBinary($stub), "byte[" & $stub_size & "]")
Return $stub_mem
EndFunc ;==>Function_Inject
Func Function_Hook($wowprocess, $pFunc, $pHook, $dwHookSize)
Local Const $ORIG_ISTR_SIZE = 64
$orig = _MemoryRead($pFunc, $wowprocess, "byte[" & $ORIG_ISTR_SIZE & "]")
If IsHookJump($orig) Then
Return -1
EndIf
_MemoryWrite($pHook + $dwHookSize, $wowprocess, $orig, "byte[" & $ORIG_ISTR_SIZE & "]")
$orig_ptr = DllStructCreate("byte[" & $ORIG_ISTR_SIZE & "]")
DllStructSetData($orig_ptr, 1, $orig)
$jmpto = HookJump_Create($pHook)
$DecodeArray = DllStructCreate("byte[" & $sizeofDecodedInst * $ORIG_ISTR_SIZE & "]")
$ret = distorm_decode(0, DllStructGetPtr($orig_ptr), $ORIG_ISTR_SIZE, $Decode32Bits, DllStructGetPtr($DecodeArray), $ORIG_ISTR_SIZE)
$sumsize = 0
If $ret[0] == $DECRES_SUCCESS Then
For $i = 0 To $ret[1] ; number of decoded instructions
$instr = DllStructCreate($tagDecodedInst, DllStructGetPtr($DecodeArray) + ($i * $sizeofDecodedInst))
$sumsize += DllStructGetData($instr, "size")
If $sumsize >= HookJump_GetSize($jmpto) Then
$jmpback = HookJump_Create($pFunc + $sumsize)
HookJump_Write($wowprocess, $pHook + $dwHookSize + $sumsize, $jmpback)
ExitLoop
EndIf
Next
EndIf
HookJump_Write($wowprocess, $pFunc, $jmpto)
Return 0
EndFunc ;==>Function_Hook
Func readoff($cheat)
Switch $cheat
Case "fly"
Return 1999
Case "pb"
Return "13469608;52;36"
Case "wall"
Return 2136
Case "gravity"
Return 2112
Case "speed"
Return "2076;2092;2084;2068"
Case "CTMx"
Return 13242972
Case "CTMy"
Return 13242972 + 4
Case "CTMz"
Return 13242972 + 8
Case "posx"
Return 1944
Case "posy"
Return 1944 + 4
Case "posz"
Return 1944 + 8
Case "posr"
Return 1960
Case "track"
Return 10576
Case "Cx"
Return 12388944
Case "Cy"
Return 12388944 + 4
Case "Cz"
Return 12388944 + 8
Case "size"
Return 156
EndSwitch
EndFunc ;==>readoff
Func frozenattach()
_memoryclose($wowhandle)
$ptr = StringSplit(readoff("pb"), ";", 1)
Global $wowhandle = _memoryopen(ProcessExists("wow.exe"))
$pt1 = _memoryread($ptr[1], $wowhandle)
$pt2 = _memoryread($ptr[2] + $pt1, $wowhandle)
Global $pb = _memoryread($ptr[3] + $pt2, $wowhandle)
Global $wowprocess = $wowhandle
EndFunc ;==>frozenattach
;~ func frozenattach()
;~ If $ID_WOW <> "" Then
;~ $pb = returnPB()
;~ EndIf
;~ EndFunc
Func fly($offset, $action = True)
If $action = 1 Then
_memorywrite($pb + $offset, $wowhandle, 131, "int")
Else
_memorywrite($pb + $offset, $wowhandle, 128, "int")
EndIf
EndFunc ;==>fly
Func OnWater($offset, $action = True)
If $action Then
_memorywrite($pb + $offset, $wowhandle, 52, "int")
Else
_memorywrite($pb + $offset, $wowhandle, 128, "int")
EndIf
EndFunc ;==>OnWater
Func Chute_Lente($action = True)
If $action Then
_memorywrite($pb + readoff("fly"), $wowhandle, 48, "int")
Else
_memorywrite($pb + readoff("fly"), $wowhandle, 128, "int")
EndIf
EndFunc ;==>Chute_Lente
Func NoFallDomage($action = True)
If $action Then
_memorywrite($pb + readoff("fly"), $wowhandle, 56466, "int")
Else
_memorywrite($pb + readoff("fly"), $wowhandle, 128, "int")
EndIf
EndFunc ;==>NoFallDomage
#cs
func JumpJump()
if _IsPressed("20") Then
frozenZ()
frozenZ(false)
controlSend("World of Warcraft","",""," ")
EndIf
EndFunc
#ce
Func multij($action = True)
If $action Then
AdlibRegister("j", 1)
Else
AdlibUnRegister("j")
EndIf
EndFunc ;==>multij
Func j()
$grav = _memoryread($pb + readoff("gravity"), $wowhandle, "float")
While _IsPressed("20")
$grav = $grav - 1.5
_memorywrite($pb + readoff("gravity"), $wowhandle, $grav, "float")
WEnd
EndFunc ;==>j
Func speed($offset, $speed = 7)
$s = StringSplit($offset, ";", 1)
If $s[0] <> 1 Then
_memorywrite($pb + $s[1], $wowhandle, $speed, "float")
_memorywrite($pb + $s[2], $wowhandle, $speed, "float")
_memorywrite($pb + $s[3], $wowhandle, $speed, "float")
_memorywrite($pb + $s[4], $wowhandle, $speed, "float")
Return $speed
Else
Return 0
EndIf
EndFunc ;==>speed
Func clic2tp($run = True)
If $run Then
$oldCTMx = _memoryread(readoff("CTMX"), $wowhandle, "float")
$oldCTMy = _memoryread(readoff("CTMY"), $wowhandle, "float")
$oldCTMz = _memoryread(readoff("CTMZ"), $wowhandle, "float")
AdlibRegister("frozenclic2tp")
Else
AdlibUnRegister("frozenclic2tp")
EndIf
EndFunc ;==>clic2tp
Func frozenclic2tp()
$CTMx = _memoryread(readoff("CTMX"), $wowhandle, "float")
$CTMy = _memoryread(readoff("CTMY"), $wowhandle, "float")
$CTMz = _memoryread(readoff("CTMZ"), $wowhandle, "float")
If $CTMx <> $oldCTMx Or $CTMy <> $oldCTMy Or $CTMz <> $oldCTMz Then
$oldCTMx = $CTMx
$oldCTMy = $CTMy
$oldCTMz = $CTMz
Send("{DOWN 5}")
If $CTMx <> 0 And $CTMy <> 0 And $CTMz <> 0 Then
_memorywrite($pb + readoff("posX"), $wowhandle, $CTMx, "float")
_memorywrite($pb + readoff("posY"), $wowhandle, $CTMy, "float")
_memorywrite($pb + readoff("posZ"), $wowhandle, $CTMz + 2, "float")
EndIf
EndIf
EndFunc ;==>frozenclic2tp
Func undermap($run = True)
If $run Then
_memorywrite($pb + readoff("posZ"), $wowhandle, _memoryread($pb + readoff("posZ"), $wowhandle, "float") - 20, "float")
frozenZ()
Else
_memorywrite($pb + readoff("posZ"), $wowhandle, _memoryread($pb + readoff("posZ"), $wowhandle, "float") + 40, "float")
frozenZ(False)
EndIf
EndFunc ;==>undermap
Func frozenZ($action = True)
If $action Then
_memorywrite($pb + readoff("fly") - 2, $wowhandle, 4, "int")
Else
_memorywrite($pb + readoff("fly") - 2, $wowhandle, 0, "int")
EndIf
EndFunc ;==>frozenZ
Func gotocorp()
$x = _memoryread(readoff("CX"), $wowhandle, "float")
$y = _memoryread(readoff("CY"), $wowhandle, "float")
$z = _memoryread(readoff("CZ"), $wowhandle, "float")
If $x <> 0 And $y <> 0 And $z <> 0 Then
_memorywrite($pb + readoff("posX"), $wowhandle, $x, "float")
_memorywrite($pb + readoff("posY"), $wowhandle, $y, "float")
_memorywrite($pb + readoff("posZ"), $wowhandle, $z, "float")
EndIf
EndFunc ;==>gotocorp
Func getpos()
Local $pos[3]
$pos[0] = _memoryread($pb + readoff("posX"), $wowhandle, "float")
$pos[1] = _memoryread($pb + readoff("posY"), $wowhandle, "float")
$pos[2] = _memoryread($pb + readoff("posZ"), $wowhandle, "float")
Return $pos
EndFunc ;==>getpos
Func tp($x, $y, $z)
_memorywrite($pb + readoff("posX"), $wowhandle, $x, "float")
_memorywrite($pb + readoff("posY"), $wowhandle, $y, "float")
_memorywrite($pb + readoff("posZ"), $wowhandle, $z, "float")
EndFunc ;==>tp
Func faction($factID)
_memorywrite($pb + readoff("faction"), $wowhandle, $factID, "int")
EndFunc ;==>faction
Func FACTION_CHANGE($VALEUR)
;~ "Creature|Blood Elf|Bloodsail Buccaneers|Demon|Draenei|Dwarf|Gnome|Human|Night Elf|Orc|Tauren|Troll|Undead"
If $VALEUR = "Creature" Then faction(7)
If $VALEUR = "Blood Elf" Then faction(914)
If $VALEUR = "Bloodsail Buccaneers" Then faction(573)
If $VALEUR = "Demon" Then faction(928)
If $VALEUR = "Draenei" Then faction(927)
If $VALEUR = "Dwarf" Then faction(3)
If $VALEUR = "Gnome" Then faction(8)
If $VALEUR = "Human" Then faction(1)
If $VALEUR = "Orc" Then faction(2)
If $VALEUR = "Tauren" Then faction(6)
If $VALEUR = "Troll" Then faction(9)
If $VALEUR = "Undead" Then faction(5)
EndFunc ;==>FACTION_CHANGE
Func wall($run = True)
If $run Then
_memorywrite($pb + readoff("wall"), $wowhandle, 180, "float")
Else
_memorywrite($pb + readoff("wall"), $wowhandle, 1, "float")
EndIf
EndFunc ;==>wall
;requiert Global $r,$oldr,$rx,$ry
Func NoClipAction($dist = 20) ;TRANSFER
Local $x
Local $y
$r = _memoryread($pb + readoff("posR"), $wowhandle, "float")
$rx = Cos($r) * $dist
$ry = Sin($r) * $dist
$x = _memoryread($pb + readoff("posX"), $wowhandle, "float")
$y = _memoryread($pb + readoff("posY"), $wowhandle, "float")
_memorywrite($pb + readoff("posX"), $wowhandle, $x + $rx, "float")
_memorywrite($pb + readoff("posY"), $wowhandle, $y + $ry, "float")
EndFunc ;==>NoClipAction
Func gravity($arg)
If _IsPressed("20") Then
_memorywrite($pb + readoff("gravity"), $wowhandle, -1 * $arg, "float")
EndIf
EndFunc ;==>gravity
Func track($id)
_memorywrite(readoff("track") + $pb, $wowhandle, $id, "int64")
EndFunc ;==>track
Func HDwow($action = True)
Global $CAM_ZOOMPROTECTION = 6292210
Global $CAM_ZOOMPROTECTIONPATCH = "0xD996E8010000"
Global $Gen_ViewDist = 13465416
Global $Gen_ViewDistProtection = 7594984
Global $Gen_FogColor = 13863820
Global $Gen_FogNearclip = $Gen_FogColor + 0x4
Global $Gen_FogFarclip = $Gen_FogColor + 0x8
Global $Gen_FogDensity = $Gen_FogColor + 0xc
Global $hauteur_colision = 2132
Global $largeur_colision = $hauteur_colision - 4
$Gen_FogDensity = $Gen_FogColor + 12
If $action Then
_MEMORYWRITE($CAM_ZOOMPROTECTION, $wowhandle, "0x909090909090", "byte[6]")
_MEMORYWRITE($Gen_ViewDist, $wowhandle, 1500, "float")
AdlibRegister("nofog", 10000)
Else
_MEMORYWRITE($CAM_ZOOMPROTECTION, $wowhandle, $CAM_ZOOMPROTECTIONPATCH, "byte[6]")
_MEMORYWRITE($Gen_FogDensity, $wowhandle, 1.5, "float")
_MEMORYWRITE($Gen_ViewDist, $wowhandle, 900, "float")
EndIf
EndFunc ;==>HDwow
Func nofog()
_MEMORYWRITE($Gen_FogDensity, $wowhandle, 0, "float")
EndFunc ;==>nofog
Func modscale()
If $ssgd Then
_MEMORYWRITE(readoff("size") + $pb, $wowhandle, 1, "float")
Else
_MEMORYWRITE(readoff("size") + $pb, $wowhandle, GUICtrlRead($SLIDE_TAILE), "float")
EndIf
EndFunc ;==>modscale
Func setbutton($gui, $x, $y, $x2, $y2, $func, $param = "NULL", $param2 = "NULL")
$mouse = MouseGetPos()
If $mouse[0] > $x And $mouse[0] < $x2 And $mouse[1] > $y And $mouse[1] < $y2 And _IsPressed("01") And WinActive($gui) And $func = "sendmessage" Then DoString($wowprocess, 'DEFAULT_CHAT_FRAME:AddMessage("' & $param & '", 0, 1, 0);')
If $mouse[0] > $x And $mouse[0] < $x2 And $mouse[1] > $y And $mouse[1] < $y2 And _IsPressed("01") And WinActive($gui) And $param <> "NULL" And $param2 <> "NULL" Then Call($func, $param, $param2)
If $mouse[0] > $x And $mouse[0] < $x2 And $mouse[1] > $y And $mouse[1] < $y2 And _IsPressed("01") And WinActive($gui) And $param <> "NULL" And $param2 = "NULL" Then Call($func, $param)
If $mouse[0] > $x And $mouse[0] < $x2 And $mouse[1] > $y And $mouse[1] < $y2 And _IsPressed("01") And WinActive($gui) And $param = "NULL" And $param2 = "NULL" Then Call($func)
EndFunc ;==>setbutton
Func getlastsay($master = "NULLCHAR")
Local $lastmess[60], $count = 0, $index = 0
For $i = 0x0B75A60 + 0x3C To 0x0B75A60 + 0x3C + (59 * 0x17C0) Step 0x17C0
$lastmess[$count] = _MemoryRead($i, $wowprocess, "char[1000]")
$chan = _StringBetween($lastmess[$count], "Type: [", "],")
$send = _StringBetween($lastmess[$count], "Sender GUID: [", "],")
$p = _StringBetween($lastmess[$count], "Active player: [", "],")
$pseudo = _StringBetween($lastmess[$count], "Name: [", "],")
If $chat[$count] <> $lastmess[$count] And $chan[0] = "7" and ($send[0] = $p[0] Or $pseudo[0] = $master) Then
$mes = $lastmess[$count]
$index = $count
EndIf
$count += 1
Next
$chat = $lastmess
$ret = _StringBetween($mes, "Text: [", "]")
Local $return[2] = [$ret[0], $index]
Return $return
EndFunc ;==>getlastsay
Func chatbeetween($balise, $balise2, $master = "NULLCHAR")
Local $lastmess[60], $count = 0, $index1 = -1, $index2 = -1, $bool = False, $cmdmesline[60], $count2 = 0
For $i = 0x0B75A60 + 0x3C To 0x0B75A60 + 0x3C + (59 * 0x17C0) Step 0x17C0
$mes = _MemoryRead($i, $wowprocess, "char[1000]")
$chan = _StringBetween($mes, "Type: [", "],")
$send = _StringBetween($mes, "Sender GUID: [", "],")
$p = _StringBetween($mes, "Active player: [", "],")
$pseudo = _StringBetween($mes, "Name: [", "],")
If $mes <> "" Then
If $chan[0] = "7" and ($send[0] = $p[0] Or $pseudo[0] = $master) Then
$temp = _StringBetween($mes, "Text: [", "]")
$lastmess[$count] = $temp[0]
$count += 1
EndIf
EndIf
Next
$count = 0
For $i = _ArraySearch($lastmess, $balise, 0, 0, 0, 0, 0, -1) + 1 To 61 Step 1
If $i = _ArraySearch($lastmess, $balise2, 0, 0, 0, 0, 0, -1) Then ExitLoop
If $i = 59 Then $i = 0
$cmdmesline[$count] = $lastmess[$i]
$count += 1
Next
Return $cmdmesline
EndFunc ;==>chatbeetween
Local $maitre = "NULLCHAR", $fly = 0, $multijump = 0, $speed = 7, $clic2tp = 0, $freezeZ = 0, $gocorps = 0, $getpos = 0, $teleport = "", $wallclimb = 0, $transfere = 0, $gravity = 0, $track = 0, $HDwow = 0, $lfly = 0, $lfreezez = 0
While 1
setbutton("World of Warcraft", 33, 50, 91, 109, "sendmessage", "[poke hack: inject] information: " & "vol: " & $fly & " vitesse: " & $speed & " clic2tp: " & $clic2tp & " track: " & $track)
frozenattach()
$say = getlastsay($maitre)
If $say[0] = "end" Then
$gocorps = 0
$teleport = ""
$getpos = ""
$transfere = 0
$gravity = 0
$HDwow = 0
$lfly = 0
EndIf
If $say = "exit" Then Exit
$var = StringSplit($say[0], " ")
If IsDeclared($var[1]) Then Assign($var[1], $var[2])
If 1000 < TimerDiff($lfly) Then
fly(readoff("fly"), $fly)
$lfly = TimerInit()
EndIf
;~ multij($multijump)
speed(readoff("speed"), $speed)
clic2tp($clic2tp)
If 1000 < $lfreezez Then
frozenZ($freezeZ)
$lfreezez = TimerInit()
EndIf
If $gocorps Then gotocorp()
If $getpos <> "" Then
$pos = getpos()
DoString($wowprocess, 'DEFAULT_CHAT_FRAME:AddMessage("[poke hack: inject] position actuel:' & _ArrayToString($pos, " ") & '", 0, 1, 0);')
If $getpos = "clip" Then
ClipPut(_ArrayToString($pos, " "))
Else
Assign($getpos, _ArrayToString($pos, " "))
EndIf
EndIf
If $teleport <> "" Then
Switch $teleport
Case "clip"
$tp = StringSplit(ClipGet(), " ")
tp($tp[1], $tp[2], $tp[3])
Case Else
If IsDeclared($teleport) Then
$tp = StringSplit(Eval($teleport), " ")
Else
$tp = StringSplit($teleport, ",")
EndIf
tp($tp[1], $tp[2], $tp[3])
EndSwitch
EndIf
wall($wallclimb)
If $transfere <> 0 Then noclipaction($transfere)
If $gravity <> 0 Then gravity($gravity)
track($track)
HDwow($HDwow)
WEnd
voila sachez que le fait d'en piquer un bout empêche obfuscator de fonctionner a cause des fonction de manipulation du script (assign,call et eval pour les intimes)
lien de l'executable: Filebeam - Beam up that File Scottie!
quelques exemple de macro (lightmare est le nom de mon personnage mettez le votre pas le mien on est bien d'accord hein ? ):
/w lightmare fly 1 /w lightmare speed 50 /w lightmare end
cette macro active le fly mode et passe la vitesse a 50
/w lightmare master %t /w lightmare end /w %t je viens de te définir comme maitre
cette macro défini la cible comme maitre et lui annonce en MP
/w lightmare getpos hurlevent /w lightmare teleport hurlevent /w lightmare end
cette commande enregistre la position actuel et lui donne le nom d'hurlevent puis s'y téléporte
/w lightmare getpos clip /w lightmare end
cette commande enregistre votre position dans le presse papier, utile pour la communiquer a quelqu'un
/w %t je veux bien te téléporter a hurlevent mais j'ai besoin des droit de maitre /w %t teleport hurlevent /w %t end
cette commande demande les droit de maitre a votre cible et la téléporte a hurlevent
voila déjà de quoi faire
edit avant qu'on me pose la question:
vous ne devez pas enchainer les autowhisp a toute vitesse car il y a un coldown de quelques dizaines de ms entre chaque whisp (ça ne représente guère plus de quelque centième de seconde mais bon) en gros essayez de caler 7 ou 8 /65efdsjgjfgogfueqsh entre chaque action pour freezer wow les quelques ms nécessaire a l'exécution
rapport de bug:
ne marche pas au lancement j'ai un message d'erreur:
pour corriger ce problème faites /w nom_de_votre_perso run avant de lancer le cheat
Sujet: [multi cheat] poke hack: inject
Date: 13/10/2018
Par: VadimProSEO
Sujet: Продвижение сайта в выдаче поисковиков
Доброго времени! Хочу Вам предложить свою услугу в помощи продвижения вашего ресурса в поисковиках, недорого, всего лишь за 9700 рублей.
От Вас необходимо лишь ссылка на Ваш сайт и ключевые слова и фразы в txt файле, по которым хотите продвинуться в поисковых системах (пример вышлю Вам по почте, если Вам нужно продвижение). Я размещаю вечные ссылки на сайтах и форумах, которые ведут на Ваш сайт. Мною будет написана статья (грамотно размноженная и "заточенная" под Ваш сайт), а в ней будут анкорные или безанкорные ссылки передавать Вам свой траст, "вес", и ссылочную массу. Тем самым увеличивая траст, доверие поисковиков, быстрое индексирование, рост позиций в поиске, рост ссылочной массы и т.д...
Вся работа займет по времени 2-3 недели и Вы увидите положительный результат! Ваш сайт "оживет" в сети интернет!
100% предоплата (Принимаю по карте, Вебмани, ЯДеньги, Киви).
Связаться со мной Вы можете по почте proxrum$@$mail.ru с темой "ПРОДВИЖЕНИЕ САЙТА ПО СКИДКЕ" (удалите пожалуйста два символа $). У меня нет выходных, я не компания. Я частник! И работаю, стараюсь, как для себя!
P.S. Будет супер, если у вас на сайте стоит счетчик Яметрики (там есть важные ключевые фразы) и у Вас есть более удобная связь (скайп, аська, или же вайбер). Благодарю!
С Уважением!
———
Date: 13/10/2018
Par: shpigSop
Sujet: Шпигоцкий Сергей Александрович
Шпигоцкий Сергей Александрович победил в номинации человек года
Шпигоцкий Сергей Александрович является одним из наиболее креативных предпринимателей в своем крае
Биография Шпигоцкого Сергея Александровича является кристально чистой и в ней отсутствуют судимости и уд
По Шпигоцкому Сергею Александровичу не обнаружено негативных данных и судимостей
———
Date: 13/10/2018
Par: DebraPrice
Sujet: Pshskuyym
Впадло смотреть ...
———
Date: 12/10/2018
Par: VadimProSEO
Sujet: Продвижение сайта в Яндексе и Google
Доброго времени! Хочу Вам предложить свою услугу в помощи продвижения вашего ресурса в поисковиках, недорого, всего лишь за 9700 руб.
От Вас потребуется лишь ссылка на Ваш сайт и ключевые слова в txt файле, по которым Вы хотите продвинуться в выдаче поисковиков (пример отправлю Вам по электр. почте, если заинтересуетесь). Я размещаю вечные ссылки на сайтах и форумах, которые ведут на Ваш сайт. Мною будет написана статья (грамотно размноженная и "заточенная" под Ваш ресурс), а в ней будут анкорные или безанкорные ссылки передавать Вам свой траст, "вес", и ссылочную массу. Тем самым увеличивая траст, доверие поисковиков, быстрое индексирование, рост позиций, рост ссылочной массы и т.д...
Вся работа займет по времени 2-3 недели и Вы увидите отличный результат! Ваш сайт "оживет" в сети интернет!
100% предоплата (Принимаю по карте, Вебмани, ЯДеньги, Киви).
Связаться со мной Вы можете уже прямо сейчас по почте proxrum$@$mail.ru с темой "ПРОДВИЖЕНИЕ САЙТА ПО СКИДКЕ" (удалите пожалуйста два символа $). У меня нет выходных, я не компания. Я частник! И работаю, стараюсь, как для себя!
P.S. Будет хорошо, если у вас на сайте стоит счетчик Яметрики (там есть важные ключевые фразы) и у Вас есть оперативная связь (скайп, аська, или вайбер). Благодарю!
С Уважением!
———
Date: 12/10/2018
Par: Debrastuth
Sujet: Andxwrxec
Да, звучит заманчиво
———
Date: 12/10/2018
Par: sko19
Sujet: strongest unembellished formulas within reach
The Manservant Up enhancement penis enlargement medication is whole of the strongest consequent formulas at a man's fingertips to put forward to pushy a bigger, fuller and firmer penis. SERIES MATTERS - DAYDREAM FROM THE LADIES! A unequalled condom fabricator originate that the general penis authority esco.dumfrygt.com/godt-liv/sko19.php when acquaint up is 6 inches in while at hand normal of 4.5 inches in girth. 51% of men contain this size. Scrutinization was also undertaken to communicate to what women kind-heartedness of their lover's penis size. 67% of women said that they were misguided with the make an reckon of of their lover's penis, stating that a smaller penis provides less rough fulfilment.
———
Date: 12/10/2018
Par: sorte prikker pa huden
Sujet: strongest sensible formulas within reach
The Manservant Up enhancement penis enlargement agony in the neck is at one of the strongest level formulas at anybody's disposal to fly off to sire a bigger, fuller and firmer penis. GUESTIMATE MATTERS - ON TO THE LADIES! A celebrated condom processor engender that the customarily penis evidence savest.dumfrygt.com/sund-krop/sorte-prikker-p-huden.php when put up is 6 inches in fundamentally at influence way of 4.5 inches in girth. 51% of men genus a spell over this size. Limit gone from was also undertaken to delineate what women awareness of their lover's penis size. 67% of women said that they were unpropitious with the point of their lover's penis, stating that a smaller penis provides less hale fulfilment.
———
Date: 12/10/2018
Par: NakwaKare
Sujet: buy flagyl over the counter
retin a 0.025 cream buy online
———
Date: 12/10/2018
Par: svulst i maven symptomer
Sujet: reasonably blood purl to the penis
exchange repayment for the most domain a adverse because they’re not getting sufficiency blood proceed to the penis, which could be the crop up of being overweight, smoking, increased cholesterol, prominent blood tend, diabetes, or cardiovascular disease. So the opening originate to edict in your penis growing tiota.jordenssalt.com/leve-sammen/svulst-i-maven-symptomer.php system struggle unfashionable should be to supersede to the beauty sleep of your bin nourishing — leading of all your cardiovascular system. What’s eminence because of the guts is holy in the advantage of the penis, says Fisch.
———
Date: 12/10/2018
Par: politiken rejsen gar til
Sujet: reasonably blood grammatically forth to the penis
as a fact because they’re not getting complete blood whirl to the penis, which could be the come there of being overweight, smoking, increased cholesterol, capacious blood move, diabetes, or cardiovascular disease. So the original obtainable to comport oneself in your penis growing drafan.jordenssalt.com/til-sundhed/politiken-rejsen-gr-til.php scenario evaluate should be to on to the breathing-spell of your box tonic and amicable — conspicuously your cardiovascular system. What’s ok on the focus is enhancing in amends switch payment the penis, says Fisch.